As Web 2.0 and Social Media became globally pervasive, the landscape proved expansive, overwhelming, and bewildering. It required a social cartographer in order to visualize its grandeur. Thus, in August 2008, the original Conversation Prism was born with the help of Jesse Thomas of JESS3.
The Conversation Prism continues to rapidly evolve as social networks emerge, merge, and vanish. In fact, Jesse Thomas and I are already hard at work mapping version 3.0.
When Jesse Thomas of JESS3 and I started to lay the foundation for the Conversation Prism, we realized that it was a much larger task then simply categorizing social networks and placing them within a visually-rich graphic or chart. My goal was to observe, analyze, dissect, and present the dynamics of conversations, how and where they transpired.
Reuters ran an interesting story this morning. Mainland China opened its first halfway house for Internet addicts, which offers teenagers counseling, books — and the use of computers????
The shelter can hold four minors for one-night stays, which is intended to provide a sanctuary between them and their parents.
Since online gaming has exploded in China over the years, an estimated 14 million people have jumped in to feverishly accelerate the growth. Even with a halfway house, it’s simply no match to curb the growth.